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Impulse page for Sins of a Galactic Empire for Sins of a Solar Empire
Star Wars: Warlords
Galactic Civ II falls under the control of the Empire
Published on March 11, 2006 By
EvilleJedi
In
Modding
Article Link
I'm making a quick announcement now, but I'll flesh it out later
some of you may have tried homeworld 2 and some of you may have played the Warlords mod for it. ( I know nearly 20 thousand or more people have)
In fact some of you may have played Rebellion and played Warlords for that... (some of you are old now)
I'm going to start making a total conversion of Galactic Civ II that will be the Strategic portion of Warlords (since Homeworld2 is tactical only)
The basic premise is that Warlords takes place during the Imperial Civil war 6-9 years after the movies. The first push will be to make the imperial faction avaialble with various warlords. the next step after that will be to introduce the New republic, and finally to flesh out various other factions.
As far as art work, I already have nearly 200 game ready star wars ships fully modeled and textured and that can be quickly converted for use in GCII (IE I can have a mod up and running with full 3d ships in less than a few weeks if I push it) for more references see
Link
Hopefully with enough dev support we can recreate some or all of the functionality that was present in rebellion (characters, missions) along with expand the existing systems
the website for the mod will share the existing site for the Homeworld 2 mod (adding new sections soon)
I plan on making ship hulls like Tie fighters and corellian vessels entirely buildable (different wings, pods and weapons)
and some flexibility into Star destroyer designs for custom ships, the one issue currently is friagtes since they are rather standardized
rebel ships will have more room for expansion as things like mon cal cruisers are all unique and dreadnaughts and assault frigates are modified as well as ugly fighters.
as far as help, I really only need a few specific things right now
a artist for background images and graphics, most probably should be fully capable in 3d studio max or equivalent in making either action stills or movies, models will be provided
a modeller with experience in optimizing existing meshes and converting detail meshes to textures (again need experience here) I'm going to do it myself, but it's always nice to have help
someone willing to write gobs of in-universe text on different technologies and vessels and modify the XML accordingly, the basic tech tree is already outlined, If you can name all of the moffs in the EU off the top of your head (no looking on the internet) then you are probably the level of person I'm seeking
I am looking for significant dev support (hopefully in the form of an SDK) to flesh out a lot of different features. more later
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Comments (Page 6)
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76
SilverArrow
on May 09, 2006
I'm sorry if this was asked before I never read the whole thing but with the TC will it be a .exe that will replace everything or would I able to just put in the Star wars ship models without replace any other files or just replace the weapon techs, stuff like that?
77
Rygarxiii
on May 09, 2006
I'm extremely excited about this.
78
Speedynewfie
on May 12, 2006
Where Do I go for the downloads??????????
79
Darth Nihilus
on May 14, 2006
can you get it to the library now?
80
Brashin
on Jun 30, 2006
Just wanted to bump and see if there was any progress on this at all?
81
Darth Nihilus
on Jun 30, 2006
Nope nothing is coming out of this... I think there isn't any chance that this will be open to the public
82
BradenK
on Jul 02, 2006
I'd atleast really like to see some ship packs!
They look fantastic!
83
Steelados
on Jul 02, 2006
I want to play some of these mods, but I can't seem to get them to work. because every time I installed HW2, I never had a Ship file where the mods needed to go.
84
Darth Nihilus
on Aug 08, 2006
Hi! I got your ships working but I need help with texturing them, size and harpoints here is the picture of your super star destroyer working in the game without the texture and the above:
Thanks
85
akaliel
on Aug 11, 2006
Now, if you can get Homeworld 2 to launch a skirmish instead of the GalCiv2 space combat, I'll call you a God and worship you!!!
86
whitewolf07
on Aug 12, 2006
Umm is there anyway to download any ships yet to use in Gal Civ 2?
Are there any working Star Wars ships at all yet ready to dl?
87
Azrune
on Aug 12, 2006
Man i'd love to play GalCiv2 with the super star destroyer, it's funny though that when I first saw it in the movie I thought it was some sort of mini star destroyer.
88
Darth Nihilus
on Aug 12, 2006
any help? I think EvilleJedi is no more watching this post, the ships are doomed forever...only coplann and the Star Trek mod teams get ships! It's time someone from our side will know how to deal with this kind of ships... I think I'm the closest one that ever tried... it's a shame, for us and the whole star wars fans!
89
mentor07825
on Aug 15, 2006
Could you please give a direct link to this mod?
90
Azrune
on Aug 16, 2006
any help? I think EvilleJedi is no more watching this post, the ships are doomed forever...only coplann and the Star Trek mod teams get ships! It's time someone from our side will know how to deal with this kind of ships... I think I'm the closest one that ever tried... it's a shame, for us and the whole star wars fans!
DAMMIT. Why do you people promise a cool mod, and ships, and then you just walk away??? Why do they tease us and then disappear, laughing at us misrible souls?
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